Gundam Kite

Description:

Gundam Kite (24 + 22 + 14) = 60 points + 39k
B9 M6 S6 HP 75 EN 60 ACV 7 DCV 8

Mech

  • Computer Scaning 2: Radar, Radiation
  • Energy Regen 2 (8) – +15 EN per turn
  • Flight 2 (6) – +6 or +3 DCV and dodge per square | 6 EN per turn
  • Gadgets (2): Last Will of the Fallen
  • HUD 2 (4)

Pilot

  • DCM 3
  • Combat Tech 3: Weapon Encycolopedia, Two Weapon Fighting x2
  • Mecha Fu 2: Snap Kick, Counter
  • Highly Skilled 3: +30

Skills

  • Piloting 3 (18)
  • Gun Combat [Pistols] 3 (18)
  • Melee Offense [Knife] 2 (10)
  • Mechanics 2 (10)
Shorty Beam Pistol 4k 45 Acc +2, AP 10, Flurry, Crit Up Short Range, EN 5 1
Plasma Cannon 15k 60 Acc, AP 40, Spreadingx3 Static, Capacity: 1, Recharge: 2, Drain EN 20 2
Reinforced Limbs 3k 30/15 Super Strength (SS) Powered Melee 2
Armored Schneider Knife 2k 30 Critical Up, Concealed, SSPowered Melee 0.5
Armor III 8k - Reduces Damage by 30 Weight 3
Anti-Beam 3k - Reduces Beam Damage by 20 -

8.5

Weight
Reinforced Limbs 3k
Shorty I x2 8k
Plasma Cannon Twin Linked 15k
Armored Schneider I 2k
Armor III 8k
Armor Anti-Beam Coating 3k

Bio:

One of the three Gundams to put up a resistance during the takeover of Sydney by Martian invaders.

The Peregrine Gundam was nicknamed the Gundam-killer due to it’s unparalleled prowess in taking down the the 5 Phase Shift Gundams Union developed. It’s armaments are entirely energy based, to compensate the strain the energy supply a fusion generator was installed to keep the suit powered for long periods of combat. Kite is one of the unfinished Peregrine models and has received a number of modifications by it’s owner Jo.

Gundam Kite

Mecha Mashup Redhobbit